5/12/12 - Throw System (part 2)

Post date: May 13, 2012 2:58:39 AM

I've had part 2 done for a while, but it feels a little too short at about 3 minutes long. I filmed some more clips today which better round out the video. I also thought of one more throw property which is probably worth mentioning, although rare, specifically throw extensions and JF type follow-ups. Unfortunately I made the title cards already for the first video and I don't want to remove the first video to fix it, so I might either throw them into the third video under the "Throw Transition" category or possibly create an additional video where I'll add things I've missed (although admittedly I can't think of anything else that's missing).

So if there's anything you can think of, regarding throws, that isn't in the title card for part 1, 2, and 3. Be sure to contact me before the third video is released, which will probably be in a few weeks, since part 2 should be released no later than this Friday.

Also my second site is now live, www.tyler2k.info, which covers all gaming, FGC, and developmental topics. From now on this site, tyler2k.com, will be devoted to Fighting games only. I'll be moving the Risk 2210 A.D. articles to my .info site, as well as finally updating them.